We chose to make a physical game because we felt like it would fit the purpose of helping new students learn about IBA quicker than a digital game. A physical game would also ensure that people talked with each other and therefore helping them adapt quicker to IBA/the other people along the way
Even though we knew we wouldn't have much time for making all the stuff for the project (compared to making a digital version) we still kept pushing and pushing every day until we had a satisfying product in our hands.
The project's premise was that we in our group had t o make a website in order to help future students at IBA with getting comfortable at the school
I made the graphic design for our brand such as the logo, posters, characters, the group's individual members' character design etc. (we went for a bee-theme for this project, hence why it would make the most sense to turn ourselves into bees). But we didn't just become any type of bee - our charachters are designed to represent the powers we each have
Peter:
- Good at drawing and designing stuff
Sebila:
- Good at keeping her head cool, being creative and coming up with ideas
Oliver:
- Good at coding, creating stuff etc.
I also made a video to help us sell ourselves the best as possible :)
The video I made for SOPMAN to highlight which brand we are and what we are capable of